savegame.c: consistent indentation
This commit is contained in:
parent
7c49070107
commit
565348506b
@ -17,22 +17,22 @@
|
||||
|
||||
#include "game.h"
|
||||
|
||||
gint parse_save_game(gchar *sgame, gchar **rules, gint *score, gint **board, gint **next) {
|
||||
gint parse_save_game(gchar *sgame, gchar **rules, gint *score, gint **board, gint **next)
|
||||
{
|
||||
struct stat buf;
|
||||
gchar *sdata, *psdata, *srules;
|
||||
FILE *f;
|
||||
gint i, val;
|
||||
gint rw, rh, rc, rn, rd, rlen;
|
||||
|
||||
if(stat(sgame, &buf) != 0 || !S_ISREG(buf.st_mode) || buf.st_size < 20 ||
|
||||
(f = fopen(sgame, "r")) == NULL) {
|
||||
if (stat(sgame, &buf) != 0 || !S_ISREG(buf.st_mode) || buf.st_size < 20 || (f = fopen(sgame, "r")) == NULL) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
sdata = g_malloc(buf.st_size);
|
||||
|
||||
if(fread(sdata, 1, buf.st_size, f) != buf.st_size) {
|
||||
g_free(sdata);
|
||||
if (fread(sdata, 1, buf.st_size, f) != buf.st_size) {
|
||||
g_free (sdata);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -43,56 +43,58 @@ gint parse_save_game(gchar *sgame, gchar **rules, gint *score, gint **board, gin
|
||||
srules[rlen] = 0;
|
||||
memcpy(srules, sdata, rlen);
|
||||
|
||||
if(!rules_get_from_str(srules, &rw, &rh, &rc, &rn, &rd) ||
|
||||
if (!rules_get_from_str(srules, &rw, &rh, &rc, &rn, &rd) ||
|
||||
sscanf(sdata + rlen, "%010u", score) != 1 ||
|
||||
buf.st_size != rlen + 10 + rw * rh * 2 + rn * 2) {
|
||||
printf("[%s]\n", srules);
|
||||
g_free(srules);
|
||||
g_free(sdata);
|
||||
g_free (srules);
|
||||
g_free (sdata);
|
||||
return 0;
|
||||
}
|
||||
|
||||
g_free(srules);
|
||||
g_free (srules);
|
||||
|
||||
*board = g_malloc(rw * rh * sizeof(gint));
|
||||
*next = g_malloc(rn * sizeof(gint));
|
||||
|
||||
psdata = sdata + rlen + 10;
|
||||
for(i = 0; i < rw * rh; i++, psdata += 2) {
|
||||
if(sscanf(psdata, "%02d", &val) != 1 || val < 0 || val > rc) {
|
||||
g_free(*next);
|
||||
g_free(*board);
|
||||
g_free(sdata);
|
||||
for (i = 0; i < rw * rh; i++, psdata += 2) {
|
||||
if (sscanf(psdata, "%02d", &val) != 1 || val < 0 || val > rc) {
|
||||
g_free (*next);
|
||||
g_free (*board);
|
||||
g_free (sdata);
|
||||
return 0;
|
||||
}
|
||||
(*board)[i] = val;
|
||||
}
|
||||
|
||||
for(i = 0; i < rn; i++, psdata += 2) {
|
||||
if(sscanf(psdata, "%02d", &val) != 1 || val < 0 || val > rc) {
|
||||
g_free(*next);
|
||||
g_free(*board);
|
||||
g_free(sdata);
|
||||
for (i = 0; i < rn; i++, psdata += 2) {
|
||||
if (sscanf(psdata, "%02d", &val) != 1 || val < 0 || val > rc) {
|
||||
g_free (*next);
|
||||
g_free (*board);
|
||||
g_free (sdata);
|
||||
return 0;
|
||||
}
|
||||
(*next)[i] = val;
|
||||
}
|
||||
|
||||
*rules = g_strndup(sdata, rlen);
|
||||
g_free(sdata);
|
||||
g_free (sdata);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
/* check that save game name is in form YYYY-MM-DD-HHMMSS.sav and have correct content
|
||||
return string "DD.MM.YYYY HH:MM:SS (score)" on success, NULL on failure */
|
||||
gchar *is_valid_save_game(gchar *name, gchar *path) {
|
||||
gchar *is_valid_save_game(gchar *name, gchar *path)
|
||||
{
|
||||
guint i, y, m, d, h, min, s;
|
||||
gint score, *board, *next;
|
||||
gchar *sgame;
|
||||
gchar *rules;
|
||||
|
||||
if((i = sscanf(name, "%04u-%02u-%02u-%02u%02u%02u", &y, &m, &d, &h, &min, &s)) != 6 ||
|
||||
if ((i = sscanf(name, "%04u-%02u-%02u-%02u%02u%02u", &y, &m, &d, &h, &min, &s)) != 6 ||
|
||||
!m || m > 12 || !d || d > 31 || h > 23 || min > 59 || s > 61 ||
|
||||
(strcmp(name + strlen(name) - 4, ".sav") != 0)) {
|
||||
return NULL;
|
||||
@ -101,13 +103,13 @@ gchar *is_valid_save_game(gchar *name, gchar *path) {
|
||||
sgame=g_strconcat(path, G_DIR_SEPARATOR_S, name, NULL);
|
||||
|
||||
i = parse_save_game(sgame, &rules, &score, &board, &next);
|
||||
g_free(sgame);
|
||||
g_free (sgame);
|
||||
|
||||
if(!i) return NULL;
|
||||
if (!i) return NULL;
|
||||
|
||||
g_free(rules);
|
||||
g_free(board);
|
||||
g_free(next);
|
||||
g_free (rules);
|
||||
g_free (board);
|
||||
g_free (next);
|
||||
|
||||
return g_strdup_printf("%02d.%02d.%04d %02d:%02d:%02d (%d)",
|
||||
d, m, y, h, min, s, score);
|
||||
@ -118,7 +120,9 @@ gchar *is_valid_save_game(gchar *name, gchar *path) {
|
||||
*/
|
||||
}
|
||||
|
||||
gint get_saved_games(gchar ***gamelist) {
|
||||
|
||||
gint get_saved_games(gchar ***gamelist)
|
||||
{
|
||||
gchar *datapath;
|
||||
struct stat buf;
|
||||
struct dirent *dir_entry;
|
||||
@ -127,18 +131,19 @@ gint get_saved_games(gchar ***gamelist) {
|
||||
gint num = 0;
|
||||
|
||||
datapath = g_strconcat(getenv("HOME"), G_DIR_SEPARATOR_S, ".gtkballs", NULL);
|
||||
if(stat(datapath, &buf) != 0) { /* no ~/.gtkballs */
|
||||
if(mkdir(datapath, 0700) != 0) { /* and cannot create it... */
|
||||
g_free(datapath);
|
||||
if (stat(datapath, &buf) != 0) { /* no ~/.gtkballs */
|
||||
if (mkdir(datapath, 0700) != 0) { /* and cannot create it... */
|
||||
g_free (datapath);
|
||||
return -1;
|
||||
}
|
||||
} else if(!S_ISDIR(buf.st_mode)) { /* ~/.gtkballs is not a directory */
|
||||
g_free(datapath);
|
||||
} else if (!S_ISDIR(buf.st_mode)) { /* ~/.gtkballs is not a directory */
|
||||
g_free (datapath);
|
||||
return -1;
|
||||
}
|
||||
if((directory = opendir(datapath))) {
|
||||
while((dir_entry = readdir(directory))) {
|
||||
if((game = is_valid_save_game(dir_entry->d_name, datapath)) != NULL) {
|
||||
if ((directory = opendir(datapath)))
|
||||
{
|
||||
while ((dir_entry = readdir(directory))) {
|
||||
if ((game = is_valid_save_game(dir_entry->d_name, datapath)) != NULL) {
|
||||
num++;
|
||||
games = g_realloc(games, sizeof(gchar *) * num * 2);
|
||||
games[(num - 1) * 2] = game;
|
||||
@ -147,12 +152,14 @@ gint get_saved_games(gchar ***gamelist) {
|
||||
}
|
||||
closedir(directory);
|
||||
}
|
||||
g_free(datapath);
|
||||
g_free (datapath);
|
||||
*gamelist = games;
|
||||
return num;
|
||||
}
|
||||
|
||||
gchar *save_game(gchar *rules, gint score, gint *board, gint *nextcolors) {
|
||||
|
||||
gchar *save_game(gchar *rules, gint score, gint *board, gint *nextcolors)
|
||||
{
|
||||
FILE *f;
|
||||
gchar *fname;
|
||||
time_t nowtime;
|
||||
@ -163,15 +170,15 @@ gchar *save_game(gchar *rules, gint score, gint *board, gint *nextcolors) {
|
||||
strftime(ftime, sizeof(ftime), "%Y-%m-%d-%H%M%S", localtime(&nowtime));
|
||||
fname = g_strconcat(getenv("HOME"), G_DIR_SEPARATOR_S, ".gtkballs",
|
||||
G_DIR_SEPARATOR_S, ftime, ".sav", NULL);
|
||||
if((f = fopen(fname, "w")) != NULL) {
|
||||
if ((f = fopen(fname, "w")) != NULL) {
|
||||
chmod(fname, 0600);
|
||||
/* TODO: check for errors ! */
|
||||
fprintf(f, rules);
|
||||
fprintf(f, "%010d", score);
|
||||
for(i = 0; i < rules_get_width() * rules_get_height(); i++) {
|
||||
for (i = 0; i < rules_get_width() * rules_get_height(); i++) {
|
||||
fprintf(f, "%02d", board[i]);
|
||||
}
|
||||
for(i = 0; i < rules_get_next(); i++) {
|
||||
for (i = 0; i < rules_get_next(); i++) {
|
||||
fprintf(f, "%02d", nextcolors[i]);
|
||||
}
|
||||
fclose(f);
|
||||
@ -179,7 +186,7 @@ gchar *save_game(gchar *rules, gint score, gint *board, gint *nextcolors) {
|
||||
return fname;
|
||||
}
|
||||
|
||||
g_free(fname);
|
||||
g_free (fname);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user