gtkballs/src/rulesdialog.c
2021-01-14 23:39:30 +08:00

101 lines
3.7 KiB
C

/* rulesdialog.c - game rules settings dialog
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*/
#include <gtk/gtk.h>
#include "gtkballs.h" /* _() */
#include "gtkutils.h"
#include "theme.h" /* gtkb_theme_get_balls_num() */
#include "prefs.h" /* save_preferences(); */
#include "gfx.h"
#include "game.h" /* rules stuff */
struct _gtkb_rules_dialog {
GtkWidget *xrange, *yrange, *crange, *nrange, *drange;
};
struct _gtkb_rules_dialog _rd;
void rules_ok(GtkWidget *widget, gpointer data)
{
gint oldnext = rules_get_next();
gchar *msg;
rules_set_width (gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(_rd.xrange)));
rules_set_height (gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(_rd.yrange)));
rules_set_colors (gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(_rd.crange)));
rules_set_next (gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(_rd.nrange)));
rules_set_destroy (gtk_spin_button_get_value_as_int(GTK_SPIN_BUTTON(_rd.drange)));
reinit_board (NULL, NULL, 0, oldnext);
if(data) {
gtk_widget_destroy (GTK_WIDGET(data));
}
msg = save_preferences ();
if(msg) {
ut_simple_message_box (msg);
g_free (msg);
}
}
void rules_classic(void)
{
gtk_spin_button_set_value(GTK_SPIN_BUTTON(_rd.xrange), rules_get_classic_width());
gtk_spin_button_set_value(GTK_SPIN_BUTTON(_rd.yrange), rules_get_classic_height());
gtk_spin_button_set_value(GTK_SPIN_BUTTON(_rd.crange), rules_get_classic_colors());
gtk_spin_button_set_value(GTK_SPIN_BUTTON(_rd.nrange), rules_get_classic_next());
gtk_spin_button_set_value(GTK_SPIN_BUTTON(_rd.drange), rules_get_classic_destroy());
}
void rules_dialog (void)
{
GtkWidget * dialog;
GtkWidget * frame;
GtkWidget * big_vbox, * vbox, * buttons_box;
GtkWidget * separator;
GtkWidget * ok_button, * cancel_button, * classic_button;
dialog = ut_window_new(_("Game rules"), "GtkBalls_Rules", "GtkBalls", TRUE, TRUE, TRUE, 5);
big_vbox = gtk_vbox_new (FALSE, 5);
gtk_container_add (GTK_CONTAINER(dialog), big_vbox);
frame = gtk_frame_new (_("Game rules"));
gtk_box_pack_start (GTK_BOX(big_vbox), frame, FALSE, FALSE, 0);
vbox = gtk_vbox_new (FALSE, 0);
gtk_container_set_border_width (GTK_CONTAINER(vbox), 5);
gtk_container_add (GTK_CONTAINER(frame), vbox);
_rd.xrange = ut_spin_button_new (_("Board width"), 4, 99, rules_get_width(), vbox);
_rd.yrange = ut_spin_button_new (_("Board height"), 4, 99, rules_get_height(), vbox);
_rd.crange = ut_spin_button_new (_("Number of different objects"),
3, gtkb_theme_get_balls_num(), rules_get_colors(), vbox);
_rd.nrange = ut_spin_button_new (_("Number of 'next' objects"), 2, 99, rules_get_next(), vbox);
_rd.drange = ut_spin_button_new (_("How many balls at line eliminate it"),
3, 99, rules_get_destroy(), vbox);
classic_button = ut_button_new (_("Classic rules"), rules_classic, dialog, big_vbox);
separator = gtk_hseparator_new ();
gtk_box_pack_start (GTK_BOX(big_vbox), separator, FALSE, FALSE, 5);
buttons_box = gtk_hbutton_box_new ();
gtk_button_box_set_layout (GTK_BUTTON_BOX(buttons_box), GTK_BUTTONBOX_SPREAD);
gtk_box_pack_start (GTK_BOX(big_vbox), buttons_box, TRUE, TRUE, 0);
ok_button = ut_button_new_stock (GTK_STOCK_OK, rules_ok, dialog, buttons_box);
cancel_button = ut_button_new_stock_swap (GTK_STOCK_CANCEL, gtk_widget_destroy, dialog, buttons_box);
gtk_widget_grab_default (ok_button);
gtk_widget_show_all (dialog);
}