game.c: consistent indentation

This commit is contained in:
wdlkmpx 2021-01-14 21:01:44 +08:00
parent d4b2abb5f9
commit c1989eec10

View File

@ -21,11 +21,11 @@
typedef struct _GtkbGameRules GtkbGameRules;
struct _GtkbGameRules {
gint width; /* width of the boards in "cells" */
gint height; /* height of the boards in "cells" */
gint colors; /* number of different colors */
gint next; /* number of colors appearing on the next turn */
gint destroy; /* number of same colors in line to destroy */
gint width; /* width of the boards in "cells" */
gint height; /* height of the boards in "cells" */
gint colors; /* number of different colors */
gint next; /* number of colors appearing on the next turn */
gint destroy; /* number of same colors in line to destroy */
};
GtkbGameRules _rules = {9, 9, 7, 3, 5};
@ -64,464 +64,501 @@ gint _hi_score_undo = -1;
gint _actions_locked = 0;
gint is_actions_locked(void) {
return _actions_locked;
return _actions_locked;
}
void lock_actions(gint lock) {
_actions_locked = lock;
menu_set_sensitive_all(1 - lock);
_actions_locked = lock;
menu_set_sensitive_all(1 - lock);
}
gint rules_get_width(void) {
return _rules.width;
return _rules.width;
}
gint rules_get_height(void) {
return _rules.height;
return _rules.height;
}
gint rules_get_colors(void) {
return _rules.colors;
return _rules.colors;
}
gint rules_get_next(void) {
return _rules.next;
return _rules.next;
}
gint rules_get_destroy(void) {
return _rules.destroy;
return _rules.destroy;
}
gint rules_get_classic_width(void) {
return _classic_rules.width;
return _classic_rules.width;
}
gint rules_get_classic_height(void) {
return _classic_rules.height;
return _classic_rules.height;
}
gint rules_get_classic_colors(void) {
return _classic_rules.colors;
return _classic_rules.colors;
}
gint rules_get_classic_next(void) {
return _classic_rules.next;
return _classic_rules.next;
}
gint rules_get_classic_destroy(void) {
return _classic_rules.destroy;
return _classic_rules.destroy;
}
void rules_set_width(gint width) {
_rules.width = width;
_rules.width = width;
}
void rules_set_height(gint height) {
_rules.height = height;
_rules.height = height;
}
void rules_set_colors(gint colors) {
_rules.colors = colors;
_rules.colors = colors;
}
void rules_set_next(gint next) {
_rules.next = next;
_rules.next = next;
}
void rules_set_destroy(gint destroy) {
_rules.destroy = destroy;
_rules.destroy = destroy;
}
void rules_set(gint width, gint height, gint colors, gint next, gint destroy) {
_rules.width = width;
_rules.height = height;
_rules.colors = colors;
_rules.next = next;
_rules.destroy = destroy;
_rules.width = width;
_rules.height = height;
_rules.colors = colors;
_rules.next = next;
_rules.destroy = destroy;
}
gboolean _rules_check_rules(GtkbGameRules r) {
if((r.width < 4 || r.width > 99) ||
(r.height < 4 || r.height > 99) ||
(r.colors < 3 || r.colors > 99) ||
(r.next < 2 || r.next > 99) ||
(r.destroy < 3 || r.destroy > 99))
return 0;
return 1;
if ((r.width < 4 || r.width > 99)
|| (r.height < 4 || r.height > 99)
|| (r.colors < 3 || r.colors > 99)
|| (r.next < 2 || r.next > 99)
|| (r.destroy < 3 || r.destroy > 99))
{
return 0;
}
return 1;
}
gchar *_rules_to_str(GtkbGameRules r) {
if(!_rules_check_rules(r))
return NULL;
return g_strdup_printf(_save_fmt, r.width, r.height, r.colors, r.next, r.destroy);
if (!_rules_check_rules(r)) {
return NULL;
}
return g_strdup_printf(_save_fmt, r.width, r.height, r.colors, r.next, r.destroy);
}
gchar *rules_get_classic_as_str() {
return _rules_to_str(_classic_rules);
return _rules_to_str(_classic_rules);
}
gchar *rules_get_as_str() {
return _rules_to_str(_rules);
return _rules_to_str(_rules);
}
gint rules_get_str_len(void) {
return _save_fmt_len;
return _save_fmt_len;
}
gboolean rules_check_str(gchar *rstr) {
GtkbGameRules r;
GtkbGameRules r;
if(strlen(rstr) != _save_fmt_len ||
strstr(rstr, " ") ||
strstr(rstr, "\t") ||
strstr(rstr, "\r") ||
strstr(rstr, "\n") ||
sscanf(rstr, _save_fmt, &r.width, &r.height, &r.colors, &r.next, &r.destroy) != 5 ||
!_rules_check_rules(r))
return 0;
return 1;
if (strlen(rstr) != _save_fmt_len ||
strstr(rstr, " ") ||
strstr(rstr, "\t") ||
strstr(rstr, "\r") ||
strstr(rstr, "\n") ||
sscanf(rstr, _save_fmt, &r.width, &r.height, &r.colors, &r.next, &r.destroy) != 5 ||
!_rules_check_rules(r))
{
return 0;
}
return 1;
}
gboolean rules_get_from_str(gchar *s, gint *width, gint *height, gint *colors, gint *next, gint *destroy) {
if(!rules_check_str(s))
return 0;
sscanf(s, _save_fmt, width, height, colors, next, destroy);
return 1;
if (!rules_check_str(s)) {
return 0;
}
sscanf(s, _save_fmt, width, height, colors, next, destroy);
return 1;
}
gchar *rules_conv_3_0_to_str(gchar *w, gchar *h, gchar *c, gchar *n, gchar *d) {
GtkbGameRules r;
GtkbGameRules r;
if(!w[0] || !h[0] || !c[0] || !n[0] || !d[0])
return NULL;
if (!w[0] || !h[0] || !c[0] || !n[0] || !d[0]) {
return NULL;
}
r.width = strtol(w, NULL, 10);
r.height = strtol(h, NULL, 10);
r.colors = strtol(c, NULL, 10);
r.next = strtol(n, NULL, 10);
r.destroy = strtol(d, NULL, 10);
r.width = strtol(w, NULL, 10);
r.height = strtol(h, NULL, 10);
r.colors = strtol(c, NULL, 10);
r.next = strtol(n, NULL, 10);
r.destroy = strtol(d, NULL, 10);
return _rules_to_str(r);
return _rules_to_str(r);
}
gboolean rules_is_current_str(gchar *r) {
gboolean rval = 0;
gchar *cur = _rules_to_str(_rules);
gboolean rval = 0;
gchar *cur = _rules_to_str(_rules);
if(strcmp(r, cur) == 0)
rval = 1;
g_free(cur);
if (strcmp(r, cur) == 0) {
rval = 1;
}
g_free(cur);
return rval;
return rval;
}
gint game_get_score(void) {
return _score;
return _score;
}
void game_set_score(gint score) {
_score = score;
_score = score;
}
gint game_get_hi_score(void) {
return _hi_score;
return _hi_score;
}
void game_set_hi_score(gint score) {
_hi_score = score;
_hi_score = score;
}
void game_save_state_for_undo(void) {
memcpy(_board_undo, _board, sizeof(gint) * _rules.width * _rules.height);
memcpy(_next_colors_undo, _next_colors, sizeof(gint) * _rules.next);
_score_undo = _score;
_hi_score_undo = _hi_score;
memcpy(_board_undo, _board, sizeof(gint) * _rules.width * _rules.height);
memcpy(_next_colors_undo, _next_colors, sizeof(gint) * _rules.next);
_score_undo = _score;
_hi_score_undo = _hi_score;
}
void game_restore_state_from_undo(void) {
if(_score_undo == -1 || _hi_score_undo == -1)
/* cannot undo */
return;
memcpy(_board, _board_undo, sizeof(gint) * _rules.width * _rules.height);
memcpy(_next_colors, _next_colors_undo, sizeof(gint) * _rules.next);
_score = _score_undo;
_hi_score = _hi_score_undo;
if (_score_undo == -1 || _hi_score_undo == -1) {
/* cannot undo */
return;
}
memcpy(_board, _board_undo, sizeof(gint) * _rules.width * _rules.height);
memcpy(_next_colors, _next_colors_undo, sizeof(gint) * _rules.next);
_score = _score_undo;
_hi_score = _hi_score_undo;
}
void game_init_game(gint *balls, gint *nextballs) {
if(_board)
g_free(_board);
if(_board_undo)
g_free(_board_undo);
if(_board_destroys)
g_free(_board_destroys);
if(_next_colors)
g_free(_next_colors);
if(_next_colors_undo)
g_free(_next_colors_undo);
_board = g_malloc0(sizeof(gint) * _rules.width * _rules.height);
_board_destroys = g_malloc0(sizeof(gint) * _rules.width * _rules.height);
if(balls) {
memcpy(_board, balls, sizeof(gint) * _rules.width * _rules.height);
}
_board_undo = g_malloc0(sizeof(gint) * _rules.width * _rules.height);
_next_colors = g_malloc0(sizeof(gint) * _rules.next);
if(nextballs) {
memcpy(_next_colors, nextballs, sizeof(gint) * _rules.next);
}
_next_colors_undo = g_malloc0(sizeof(gint) * _rules.next);
_score = 0;
_score_undo = -1;
_hi_score_undo = -1;
void game_init_game(gint *balls, gint *nextballs)
{
if (_board) {
g_free(_board);
}
if (_board_undo) {
g_free(_board_undo);
}
if (_board_destroys) {
g_free(_board_destroys);
}
if (_next_colors) {
g_free(_next_colors);
}
if (_next_colors_undo) {
g_free(_next_colors_undo);
}
_board = g_malloc0(sizeof(gint) * _rules.width * _rules.height);
_board_destroys = g_malloc0(sizeof(gint) * _rules.width * _rules.height);
if (balls) {
memcpy(_board, balls, sizeof(gint) * _rules.width * _rules.height);
}
_board_undo = g_malloc0(sizeof(gint) * _rules.width * _rules.height);
_next_colors = g_malloc0(sizeof(gint) * _rules.next);
if (nextballs) {
memcpy(_next_colors, nextballs, sizeof(gint) * _rules.next);
}
_next_colors_undo = g_malloc0(sizeof(gint) * _rules.next);
_score = 0;
_score_undo = -1;
_hi_score_undo = -1;
}
gint game_count_free_cells(void) {
gint i, counter = 0;
gint *bp = _board;
gint i, counter = 0;
gint *bp = _board;
for(i = 0; i < _rules.width * _rules.height; i++)
if(*bp++ == 0)
counter++;
return counter;
for (i = 0; i < _rules.width * _rules.height; i++) {
if (*bp++ == 0)
counter++;
}
return counter;
}
gint *game_get_board_as_int_arr(void) {
gint *b;
gint *b;
b = g_malloc(sizeof(gint) * _rules.width * _rules.height);
memcpy(b, _board, sizeof(gint) * _rules.width * _rules.height);
return b;
b = g_malloc(sizeof(gint) * _rules.width * _rules.height);
memcpy(b, _board, sizeof(gint) * _rules.width * _rules.height);
return b;
}
gint *game_get_next_as_int_arr(void) {
gint *n;
gint *n;
n = g_malloc(sizeof(gint) * _rules.next);
memcpy(n, _next_colors, sizeof(gint) * _rules.next);
return n;
n = g_malloc(sizeof(gint) * _rules.next);
memcpy(n, _next_colors, sizeof(gint) * _rules.next);
return n;
}
gint board_get_at_node(gint node) {
if(node >= _rules.width * _rules.height)
return 0;
return _board[node];
if (node >= _rules.width * _rules.height) {
return 0;
}
return _board[node];
}
gint board_get_at_xy(gint x, gint y) {
if(x >= _rules.width || y > _rules.height)
return 0;
return _board[y * _rules.width + x];
if (x >= _rules.width || y > _rules.height) {
return 0;
}
return _board[y * _rules.width + x];
}
gint board_get_destroy_at_xy(gint x, gint y) {
if(x >= _rules.width || y > _rules.height)
return 0;
return _board_destroys[y * _rules.width + x];
if (x >= _rules.width || y > _rules.height) {
return 0;
}
return _board_destroys[y * _rules.width + x];
}
void board_set_at_node(gint node, gint col) {
if(node >= _rules.width * _rules.height)
return;
_board[node] = col;
if (node >= _rules.width * _rules.height) {
return;
}
_board[node] = col;
}
void board_set_at_xy(gint x, gint y, gint col) {
if(x >= _rules.width || y > _rules.height)
return;
_board[y * _rules.width + x] = col;
if (x >= _rules.width || y > _rules.height) {
return;
}
_board[y * _rules.width + x] = col;
}
gint next_get(gint num) {
if(num >= _rules.next)
return 0;
return _next_colors[num];
if (num >= _rules.next) {
return 0;
}
return _next_colors[num];
}
void next_set(gint num, gint col) {
if(num >= _rules.next)
return;
_next_colors[num] = col;
if (num >= _rules.next) {
return;
}
_next_colors[num] = col;
}
void timer_start(void) {
_timer_start_time = time(NULL);
_timer_start_time = time(NULL);
}
gboolean timer_is_running(void) {
if(_timer_start_time == -1 || _timer_limit <= 0)
return 0;
return 1;
if (_timer_start_time == -1 || _timer_limit <= 0) {
return 0;
}
return 1;
}
gboolean timer_is_expired(void) {
time_t nowt = time(NULL);
time_t nowt = time(NULL);
if(nowt - _timer_start_time >= _timer_limit)
return 1;
return 0;
if (nowt - _timer_start_time >= _timer_limit) {
return 1;
}
return 0;
}
gint timer_get_remaining(void) {
time_t nowt = time(NULL);
time_t nowt = time (NULL);
return _timer_limit + _timer_start_time - nowt;
return _timer_limit + _timer_start_time - nowt;
}
void timer_set_limit(gint limit) {
_timer_limit =limit;
_timer_limit =limit;
}
gint timer_get_limit(void) {
return _timer_limit;
return _timer_limit;
}
struct gtkb_animarray {
gint color, x, y, phase, time;
gint color, x, y, phase, time;
};
int animsort(const void *a, const void *b) {
if(((const struct gtkb_animarray *)a)->time == ((const struct gtkb_animarray *)b)->time) return 0;
if(((const struct gtkb_animarray *)a)->time > ((const struct gtkb_animarray *)b)->time) return 1;
return -1;
int animsort(const void *a, const void *b)
{
if (((const struct gtkb_animarray *)a)->time == ((const struct gtkb_animarray *)b)->time) {
return 0;
}
if (((const struct gtkb_animarray *)a)->time > ((const struct gtkb_animarray *)b)->time) {
return 1;
}
return -1;
}
gint game_destroy_lines(gboolean count_score) {
gint x, y, i, j;
gint *del, have_del = 0;
if(rules_get_width() < rules_get_destroy() &&
rules_get_height() < rules_get_destroy()) { /* destroy is impossible */
return 0;
}
gint game_destroy_lines(gboolean count_score)
{
gint x, y, i, j;
gint *del, have_del = 0;
del = g_malloc0(rules_get_width() * rules_get_height() * sizeof(gint));
if (rules_get_width() < rules_get_destroy() &&
rules_get_height() < rules_get_destroy()) { /* destroy is impossible */
return 0;
}
for(y = 0; y < rules_get_height(); y++) {
for(x = 0; x < rules_get_width(); x++) {
if(board_get_at_xy(x, y) != 0) {
/* horizontal */
if(rules_get_width() - x >= rules_get_destroy()) {
for(i = 1;
i < rules_get_width() - x &&
board_get_at_xy(x + i, y) == board_get_at_xy(x, y);
i++);
if(i >= rules_get_destroy()) {
have_del = 1;
for(j = 0; j < i; j ++) {
del[y * rules_get_width() + x + j] = 1;
}
}
}
/* vertical */
if(rules_get_height() - y >= rules_get_destroy()) {
for(i = 1;
i < rules_get_height() - y &&
board_get_at_xy(x, y + i) == board_get_at_xy(x, y);
i++);
if(i >= rules_get_destroy()) {
have_del = 1;
for(j = 0; j < i; j ++) {
del[(y + j) * rules_get_width() + x] = 1;
}
}
}
/* diagonal left -> right */
if(rules_get_width() - x >= rules_get_destroy() &&
rules_get_height() - y >= rules_get_destroy()) {
for(i = 1;
i < rules_get_width() - x &&
i < rules_get_height() - y &&
board_get_at_xy(x + i, y + i) == board_get_at_xy(x, y);
i++);
if(i >= rules_get_destroy()) {
have_del = 1;
for(j = 0; j < i; j ++) {
del[(y + j) * rules_get_width() + x + j] = 1;
}
}
}
/* diagonal right -> left */
if(x + 1 >= rules_get_destroy() &&
rules_get_height() - y >= rules_get_destroy()) {
for(i = 1;
i <= x &&
i < rules_get_height() - y &&
board_get_at_xy(x - i, y + i) == board_get_at_xy(x, y);
i++);
if(i >= rules_get_destroy()) {
have_del = 1;
for(j = 0; j < i; j ++) {
del[(y + j) * rules_get_width() + x - j] = 1;
}
}
}
}
}
}
i = 0;
if(have_del) {
if(pref_get_show_destroy()) {
gint animcadres = 0, animpos = 0, animtime;
struct gtkb_animarray *animarray;
struct timeval tvs, tve;
del = g_malloc0(rules_get_width() * rules_get_height() * sizeof(gint));
animarray = g_new0(struct gtkb_animarray, rules_get_width() * rules_get_height() * gtkbTheme->maxdestphases);
for(y = 0; y < rules_get_height(); y++) {
for(x = 0; x < rules_get_width(); x++) {
if(del[y * rules_get_width() + x] == 1) {
gint color = board_get_at_xy(x, y);
for (y = 0; y < rules_get_height(); y++)
{
for (x = 0; x < rules_get_width(); x++)
{
if (board_get_at_xy(x, y) != 0) {
/* horizontal */
if (rules_get_width() - x >= rules_get_destroy()) {
for (i = 1;
i < rules_get_width() - x &&
board_get_at_xy(x + i, y) == board_get_at_xy(x, y);
i++);
if (i >= rules_get_destroy()) {
have_del = 1;
for (j = 0; j < i; j ++) {
del[y * rules_get_width() + x + j] = 1;
}
}
}
/* vertical */
if (rules_get_height() - y >= rules_get_destroy()) {
for (i = 1;
i < rules_get_height() - y &&
board_get_at_xy(x, y + i) == board_get_at_xy(x, y);
i++);
if (i >= rules_get_destroy()) {
have_del = 1;
for (j = 0; j < i; j ++) {
del[(y + j) * rules_get_width() + x] = 1;
}
}
}
/* diagonal left -> right */
if (rules_get_width() - x >= rules_get_destroy() &&
rules_get_height() - y >= rules_get_destroy()) {
for (i = 1;
i < rules_get_width() - x &&
i < rules_get_height() - y &&
board_get_at_xy(x + i, y + i) == board_get_at_xy(x, y);
i++);
if (i >= rules_get_destroy()) {
have_del = 1;
for (j = 0; j < i; j ++) {
del[(y + j) * rules_get_width() + x + j] = 1;
}
}
}
/* diagonal right -> left */
if (x + 1 >= rules_get_destroy() &&
rules_get_height() - y >= rules_get_destroy()) {
for (i = 1;
i <= x &&
i < rules_get_height() - y &&
board_get_at_xy(x - i, y + i) == board_get_at_xy(x, y);
i++);
if (i >= rules_get_destroy()) {
have_del = 1;
for (j = 0; j < i; j ++) {
del[(y + j) * rules_get_width() + x - j] = 1;
}
}
}
}
}
}
animcadres += gtkbTheme->balls[color - 1].destroyphases + 1;
for(j = 0, animtime = 0; j <= gtkbTheme->balls[color - 1].destroyphases; j++) {
if(j != gtkbTheme->balls[color - 1].destroyphases) {
animarray[animpos].color = color;
animarray[animpos].phase = j;
animtime += gtkbTheme->balls[color - 1].destroydelays[j];
} else {
animarray[animpos].color = 0;
animarray[animpos].phase = 0;
}
animarray[animpos].x = x;
animarray[animpos].y = y;
animarray[animpos].time = animtime;
animpos++;
}
}
}
}
qsort(animarray, animcadres, sizeof(struct gtkb_animarray), animsort);
lock_actions(1);
draw_board();
for(animtime = 0, i = 0; i < animcadres;) {
gettimeofday(&tvs, NULL);
gint isav = i;
for(; animtime == animarray[i].time && i < animcadres; i++) {
draw_ball(animarray[i].color, animarray[i].x, animarray[i].y, 0, animarray[i].phase + 1);
_board_destroys[animarray[i].y * rules_get_width() + animarray[i].x] = animarray[i].phase + 1;
}
do {
gtk_main_iteration_do(0);
gettimeofday(&tve, NULL);
} while((tve.tv_sec - tvs.tv_sec) * 1000000 + tve.tv_usec - tvs.tv_usec < (animarray[i].time - animtime) * 1000);
animtime = animarray[isav].time;
}
g_free(animarray);
memset(_board_destroys, 0, rules_get_width() * rules_get_height() * sizeof(gint));
lock_actions(0);
}
i = 0;
if (have_del)
{
if (pref_get_show_destroy())
{
gint animcadres = 0, animpos = 0, animtime;
struct gtkb_animarray *animarray;
struct timeval tvs, tve;
for(i = 0, y = 0; y < rules_get_height(); y++) {
for(x = 0; x < rules_get_width(); x++) {
if(del[y * rules_get_width() + x] == 1) {
i++;
board_set_at_xy(x, y, 0);
}
}
}
}
animarray = g_new0(struct gtkb_animarray, rules_get_width() * rules_get_height() * gtkbTheme->maxdestphases);
for (y = 0; y < rules_get_height(); y++)
{
for (x = 0; x < rules_get_width(); x++)
{
if (del[y * rules_get_width() + x] == 1) {
gint color = board_get_at_xy(x, y);
g_free(del);
return i;
animcadres += gtkbTheme->balls[color - 1].destroyphases + 1;
for (j = 0, animtime = 0; j <= gtkbTheme->balls[color - 1].destroyphases; j++) {
if (j != gtkbTheme->balls[color - 1].destroyphases) {
animarray[animpos].color = color;
animarray[animpos].phase = j;
animtime += gtkbTheme->balls[color - 1].destroydelays[j];
} else {
animarray[animpos].color = 0;
animarray[animpos].phase = 0;
}
animarray[animpos].x = x;
animarray[animpos].y = y;
animarray[animpos].time = animtime;
animpos++;
}
}
}
}
qsort(animarray, animcadres, sizeof(struct gtkb_animarray), animsort);
lock_actions(1);
draw_board();
for (animtime = 0, i = 0; i < animcadres;)
{
gettimeofday(&tvs, NULL);
gint isav = i;
for (; animtime == animarray[i].time && i < animcadres; i++) {
draw_ball(animarray[i].color, animarray[i].x, animarray[i].y, 0, animarray[i].phase + 1);
_board_destroys[animarray[i].y * rules_get_width() + animarray[i].x] = animarray[i].phase + 1;
}
do {
gtk_main_iteration_do(0);
gettimeofday(&tve, NULL);
} while((tve.tv_sec - tvs.tv_sec) * 1000000 + tve.tv_usec - tvs.tv_usec < (animarray[i].time - animtime) * 1000);
animtime = animarray[isav].time;
}
g_free(animarray);
memset(_board_destroys, 0, rules_get_width() * rules_get_height() * sizeof(gint));
lock_actions(0);
}
for (i = 0, y = 0; y < rules_get_height(); y++) {
for (x = 0; x < rules_get_width(); x++) {
if (del[y * rules_get_width() + x] == 1) {
i++;
board_set_at_xy(x, y, 0);
}
}
}
}
g_free(del);
return i;
}