game.c: consistent indentation

This commit is contained in:
wdlkmpx 2021-01-14 21:01:44 +08:00
parent d4b2abb5f9
commit c1989eec10

View File

@ -141,18 +141,21 @@ void rules_set(gint width, gint height, gint colors, gint next, gint destroy) {
}
gboolean _rules_check_rules(GtkbGameRules r) {
if((r.width < 4 || r.width > 99) ||
(r.height < 4 || r.height > 99) ||
(r.colors < 3 || r.colors > 99) ||
(r.next < 2 || r.next > 99) ||
(r.destroy < 3 || r.destroy > 99))
if ((r.width < 4 || r.width > 99)
|| (r.height < 4 || r.height > 99)
|| (r.colors < 3 || r.colors > 99)
|| (r.next < 2 || r.next > 99)
|| (r.destroy < 3 || r.destroy > 99))
{
return 0;
}
return 1;
}
gchar *_rules_to_str(GtkbGameRules r) {
if(!_rules_check_rules(r))
if (!_rules_check_rules(r)) {
return NULL;
}
return g_strdup_printf(_save_fmt, r.width, r.height, r.colors, r.next, r.destroy);
}
@ -178,14 +181,16 @@ gboolean rules_check_str(gchar *rstr) {
strstr(rstr, "\n") ||
sscanf(rstr, _save_fmt, &r.width, &r.height, &r.colors, &r.next, &r.destroy) != 5 ||
!_rules_check_rules(r))
{
return 0;
}
return 1;
}
gboolean rules_get_from_str(gchar *s, gint *width, gint *height, gint *colors, gint *next, gint *destroy) {
if(!rules_check_str(s))
if (!rules_check_str(s)) {
return 0;
}
sscanf(s, _save_fmt, width, height, colors, next, destroy);
return 1;
}
@ -193,9 +198,9 @@ gboolean rules_get_from_str(gchar *s, gint *width, gint *height, gint *colors, g
gchar *rules_conv_3_0_to_str(gchar *w, gchar *h, gchar *c, gchar *n, gchar *d) {
GtkbGameRules r;
if(!w[0] || !h[0] || !c[0] || !n[0] || !d[0])
if (!w[0] || !h[0] || !c[0] || !n[0] || !d[0]) {
return NULL;
}
r.width = strtol(w, NULL, 10);
r.height = strtol(h, NULL, 10);
r.colors = strtol(c, NULL, 10);
@ -209,8 +214,9 @@ gboolean rules_is_current_str(gchar *r) {
gboolean rval = 0;
gchar *cur = _rules_to_str(_rules);
if(strcmp(r, cur) == 0)
if (strcmp(r, cur) == 0) {
rval = 1;
}
g_free(cur);
return rval;
@ -240,26 +246,33 @@ void game_save_state_for_undo(void) {
}
void game_restore_state_from_undo(void) {
if(_score_undo == -1 || _hi_score_undo == -1)
if (_score_undo == -1 || _hi_score_undo == -1) {
/* cannot undo */
return;
}
memcpy(_board, _board_undo, sizeof(gint) * _rules.width * _rules.height);
memcpy(_next_colors, _next_colors_undo, sizeof(gint) * _rules.next);
_score = _score_undo;
_hi_score = _hi_score_undo;
}
void game_init_game(gint *balls, gint *nextballs) {
if(_board)
void game_init_game(gint *balls, gint *nextballs)
{
if (_board) {
g_free(_board);
if(_board_undo)
}
if (_board_undo) {
g_free(_board_undo);
if(_board_destroys)
}
if (_board_destroys) {
g_free(_board_destroys);
if(_next_colors)
}
if (_next_colors) {
g_free(_next_colors);
if(_next_colors_undo)
}
if (_next_colors_undo) {
g_free(_next_colors_undo);
}
_board = g_malloc0(sizeof(gint) * _rules.width * _rules.height);
_board_destroys = g_malloc0(sizeof(gint) * _rules.width * _rules.height);
if (balls) {
@ -280,10 +293,10 @@ gint game_count_free_cells(void) {
gint i, counter = 0;
gint *bp = _board;
for(i = 0; i < _rules.width * _rules.height; i++)
for (i = 0; i < _rules.width * _rules.height; i++) {
if (*bp++ == 0)
counter++;
}
return counter;
}
@ -304,44 +317,51 @@ gint *game_get_next_as_int_arr(void) {
}
gint board_get_at_node(gint node) {
if(node >= _rules.width * _rules.height)
if (node >= _rules.width * _rules.height) {
return 0;
}
return _board[node];
}
gint board_get_at_xy(gint x, gint y) {
if(x >= _rules.width || y > _rules.height)
if (x >= _rules.width || y > _rules.height) {
return 0;
}
return _board[y * _rules.width + x];
}
gint board_get_destroy_at_xy(gint x, gint y) {
if(x >= _rules.width || y > _rules.height)
if (x >= _rules.width || y > _rules.height) {
return 0;
}
return _board_destroys[y * _rules.width + x];
}
void board_set_at_node(gint node, gint col) {
if(node >= _rules.width * _rules.height)
if (node >= _rules.width * _rules.height) {
return;
}
_board[node] = col;
}
void board_set_at_xy(gint x, gint y, gint col) {
if(x >= _rules.width || y > _rules.height)
if (x >= _rules.width || y > _rules.height) {
return;
}
_board[y * _rules.width + x] = col;
}
gint next_get(gint num) {
if(num >= _rules.next)
if (num >= _rules.next) {
return 0;
}
return _next_colors[num];
}
void next_set(gint num, gint col) {
if(num >= _rules.next)
if (num >= _rules.next) {
return;
}
_next_colors[num] = col;
}
@ -350,16 +370,18 @@ void timer_start(void) {
}
gboolean timer_is_running(void) {
if(_timer_start_time == -1 || _timer_limit <= 0)
if (_timer_start_time == -1 || _timer_limit <= 0) {
return 0;
}
return 1;
}
gboolean timer_is_expired(void) {
time_t nowt = time(NULL);
if(nowt - _timer_start_time >= _timer_limit)
if (nowt - _timer_start_time >= _timer_limit) {
return 1;
}
return 0;
}
@ -381,13 +403,20 @@ struct gtkb_animarray {
gint color, x, y, phase, time;
};
int animsort(const void *a, const void *b) {
if(((const struct gtkb_animarray *)a)->time == ((const struct gtkb_animarray *)b)->time) return 0;
if(((const struct gtkb_animarray *)a)->time > ((const struct gtkb_animarray *)b)->time) return 1;
int animsort(const void *a, const void *b)
{
if (((const struct gtkb_animarray *)a)->time == ((const struct gtkb_animarray *)b)->time) {
return 0;
}
if (((const struct gtkb_animarray *)a)->time > ((const struct gtkb_animarray *)b)->time) {
return 1;
}
return -1;
}
gint game_destroy_lines(gboolean count_score) {
gint game_destroy_lines(gboolean count_score)
{
gint x, y, i, j;
gint *del, have_del = 0;
@ -398,8 +427,10 @@ gint game_destroy_lines(gboolean count_score) {
del = g_malloc0(rules_get_width() * rules_get_height() * sizeof(gint));
for(y = 0; y < rules_get_height(); y++) {
for(x = 0; x < rules_get_width(); x++) {
for (y = 0; y < rules_get_height(); y++)
{
for (x = 0; x < rules_get_width(); x++)
{
if (board_get_at_xy(x, y) != 0) {
/* horizontal */
if (rules_get_width() - x >= rules_get_destroy()) {
@ -460,16 +491,21 @@ gint game_destroy_lines(gboolean count_score) {
}
}
}
i = 0;
if(have_del) {
if(pref_get_show_destroy()) {
if (have_del)
{
if (pref_get_show_destroy())
{
gint animcadres = 0, animpos = 0, animtime;
struct gtkb_animarray *animarray;
struct timeval tvs, tve;
animarray = g_new0(struct gtkb_animarray, rules_get_width() * rules_get_height() * gtkbTheme->maxdestphases);
for(y = 0; y < rules_get_height(); y++) {
for(x = 0; x < rules_get_width(); x++) {
for (y = 0; y < rules_get_height(); y++)
{
for (x = 0; x < rules_get_width(); x++)
{
if (del[y * rules_get_width() + x] == 1) {
gint color = board_get_at_xy(x, y);
@ -494,7 +530,8 @@ gint game_destroy_lines(gboolean count_score) {
qsort(animarray, animcadres, sizeof(struct gtkb_animarray), animsort);
lock_actions(1);
draw_board();
for(animtime = 0, i = 0; i < animcadres;) {
for (animtime = 0, i = 0; i < animcadres;)
{
gettimeofday(&tvs, NULL);
gint isav = i;
for (; animtime == animarray[i].time && i < animcadres; i++) {