diff --git a/src/savedialog.c b/src/savedialog.c index c394019..b2fa720 100644 --- a/src/savedialog.c +++ b/src/savedialog.c @@ -20,271 +20,279 @@ gchar *_selected_save_load = NULL; void do_load_game(GtkWidget *widget, gpointer data) { - gint score, *board = NULL, *next = NULL, oldnext; - gchar *errormsg = NULL; - gchar *rules = NULL; - gint w, h, c, n, d; + gint score, *board = NULL, *next = NULL, oldnext; + gchar *errormsg = NULL; + gchar *rules = NULL; + gint w, h, c, n, d; - if(!_selected_save_load) { - ut_simple_message_box(_("No game selected for load.\n")); - return; - } - if(!parse_save_game(_selected_save_load, &rules, &score, &board, &next)) { - errormsg = g_strdup_printf(_("Cannot load game from:\n%s\n"), _selected_save_load); - } else { - rules_get_from_str(rules, &w, &h, &c, &n, &d); - if(c > gtkb_theme_get_balls_num()) { - errormsg = g_strdup_printf(_("Not enough balls(%d) in current theme.\nWe need %d balls.\nLoad another theme and try again."), - gtkb_theme_get_balls_num(), c); - g_free(rules); - g_free(board); - g_free(next); - } - } - g_free(_selected_save_load); - if(errormsg) { - ut_simple_message_box(errormsg); - g_free(errormsg); - return; - } - oldnext = rules_get_next(); - rules_set(w, h, c, n, d); - g_free(rules); - reinit_board(board, next, score, oldnext); - g_free(board); - g_free(next); - if(data) { - gtk_widget_destroy(GTK_WIDGET(data)); - } + if (!_selected_save_load) { + ut_simple_message_box(_("No game selected for load.\n")); + return; + } + if (!parse_save_game(_selected_save_load, &rules, &score, &board, &next)) { + errormsg = g_strdup_printf(_("Cannot load game from:\n%s\n"), _selected_save_load); + } else { + rules_get_from_str(rules, &w, &h, &c, &n, &d); + if (c > gtkb_theme_get_balls_num()) { + errormsg = g_strdup_printf(_("Not enough balls(%d) in current theme.\nWe need %d balls.\nLoad another theme and try again."), + gtkb_theme_get_balls_num(), c); + g_free(rules); + g_free(board); + g_free(next); + } + } + g_free(_selected_save_load); + if (errormsg) { + ut_simple_message_box(errormsg); + g_free(errormsg); + return; + } + oldnext = rules_get_next(); + rules_set(w, h, c, n, d); + g_free(rules); + reinit_board(board, next, score, oldnext); + g_free(board); + g_free(next); + if (data) { + gtk_widget_destroy(GTK_WIDGET(data)); + } } void do_delete_game(GtkWidget *widget, GtkWidget *treeview) { - GtkTreeModel *model; - GtkTreeIter iter, nextiter; - GValue value = {0, }; + GtkTreeModel *model; + GtkTreeIter iter, nextiter; + GValue value = {0, }; - if(gtk_tree_selection_get_selected(gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview)), - &model, &iter)) { - gtk_tree_model_get_value(model, &iter, 1, &value); - if(g_value_get_string(&value)) { - unlink(g_value_get_string(&value)); - gtk_list_store_remove(GTK_LIST_STORE(model), &iter); - if(iter.stamp == 0) { - if(gtk_tree_model_get_iter_first(model, &iter)) { - do { - nextiter = iter; - } while(gtk_tree_model_iter_next(model, &iter)); - iter = nextiter; - } - } - if(iter.stamp != 0) { - gtk_tree_selection_select_iter(gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview)), &iter); - } - } - g_value_unset(&value); - } + if (gtk_tree_selection_get_selected(gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview)),&model, &iter)) + { + gtk_tree_model_get_value(model, &iter, 1, &value); + if (g_value_get_string(&value)) { + unlink(g_value_get_string(&value)); + gtk_list_store_remove(GTK_LIST_STORE(model), &iter); + if (iter.stamp == 0) { + if (gtk_tree_model_get_iter_first(model, &iter)) { + do { + nextiter = iter; + } while (gtk_tree_model_iter_next(model, &iter)); + iter = nextiter; + } + } + if (iter.stamp != 0) { + gtk_tree_selection_select_iter(gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview)), &iter); + } + } + g_value_unset(&value); + } } void do_save_game(GtkWidget *widget, gpointer data) { - gchar *fname = NULL, *errormsg, *rules; - gint *b, *n; + gchar *fname = NULL, *errormsg, *rules; + gint *b, *n; - if(_selected_save_load) { - /* TODO: alert stupid user about erasing file... */ - unlink(_selected_save_load); - g_free(_selected_save_load); - } + if (_selected_save_load) { + /* TODO: alert stupid user about erasing file... */ + unlink(_selected_save_load); + g_free(_selected_save_load); + } - rules = rules_get_as_str(); - b = game_get_board_as_int_arr(); - n = game_get_next_as_int_arr(); - fname = save_game(rules, game_get_score(), b, n); - g_free(n); - g_free(b); - g_free(rules); + rules = rules_get_as_str(); + b = game_get_board_as_int_arr(); + n = game_get_next_as_int_arr(); + fname = save_game(rules, game_get_score(), b, n); + g_free(n); + g_free(b); + g_free(rules); - if(fname != NULL) { - errormsg = g_strdup_printf(_("Cannot save game to:\n%s\n%s"), fname, strerror(errno)); - ut_simple_message_box(errormsg); - g_free(fname); - g_free(errormsg); - } - if(data) { - gtk_widget_destroy(GTK_WIDGET(data)); - } + if (fname != NULL) { + errormsg = g_strdup_printf(_("Cannot save game to:\n%s\n%s"), fname, strerror(errno)); + ut_simple_message_box(errormsg); + g_free(fname); + g_free(errormsg); + } + if (data) { + gtk_widget_destroy(GTK_WIDGET(data)); + } } void save_row_activated_cb(GtkTreeView *treeview, gpointer arg1, GtkTreeViewColumn *arg2, gpointer data) { - do_save_game(GTK_WIDGET(treeview), data); + do_save_game(GTK_WIDGET(treeview), data); } void load_row_activated_cb(GtkTreeView *treeview, gpointer arg1, GtkTreeViewColumn *arg2, gpointer data) { - do_load_game(GTK_WIDGET(treeview), data); + do_load_game(GTK_WIDGET(treeview), data); } void sl_row_activated(GtkTreeSelection *selection, GtkTreeModel *model) { - GtkTreeIter iter; - GValue value = {0, }; + GtkTreeIter iter; + GValue value = {0, }; - if(gtk_tree_selection_get_selected(selection, NULL, &iter)) { - if(_selected_save_load) { - g_free(_selected_save_load); - } - gtk_tree_model_get_value(model, &iter, 1, &value); - if(g_value_get_string(&value)) { - _selected_save_load = g_strdup((gchar *)g_value_get_string(&value)); - } else { - _selected_save_load = NULL; - } - g_value_unset(&value); - } + if (gtk_tree_selection_get_selected(selection, NULL, &iter)) { + if (_selected_save_load) { + g_free(_selected_save_load); + } + gtk_tree_model_get_value(model, &iter, 1, &value); + if (g_value_get_string(&value)) { + _selected_save_load = g_strdup((gchar *)g_value_get_string(&value)); + } else { + _selected_save_load = NULL; + } + g_value_unset(&value); + } } void free_gamelist(gchar **gamelist, gint num) { - gint i; + gint i; - for(i = 0; i < num * 2; i++) { - g_free(gamelist[i]); - } - g_free(gamelist); + for (i = 0; i < num * 2; i++) { + g_free(gamelist[i]); + } + g_free(gamelist); } -gint game_compare_func(GtkTreeModel *model, GtkTreeIter *a, GtkTreeIter *b, gpointer user_data) { - GValue value_a = {0, }; - GValue value_b = {0, }; - gchar *str_a, *str_b; - gint r = 0, i; - gint sort_pos[] = { 6, 7, 8, 9, 3, 4, 0, 1, 11, 12, 14, 15, 17, 18}; - gtk_tree_model_get_value(model, a, 0, &value_a); - gtk_tree_model_get_value(model, b, 0, &value_b); - if((str_a = (gchar *)g_value_get_string(&value_a)) && (str_b = (gchar *)g_value_get_string(&value_b))) { - for(i = 0; i < sizeof(sort_pos) / sizeof(gint); i++) { - if(str_a[sort_pos[i]] != str_b[sort_pos[i]]) { - r = str_a[sort_pos[i]] < str_b[sort_pos[i]] ? 1 : -1; - break; - } - } - } - g_value_unset(&value_a); - g_value_unset(&value_b); +gint game_compare_func(GtkTreeModel *model, GtkTreeIter *a, GtkTreeIter *b, gpointer user_data) +{ + GValue value_a = {0, }; + GValue value_b = {0, }; + gchar *str_a, *str_b; + gint r = 0, i; + gint sort_pos[] = { 6, 7, 8, 9, 3, 4, 0, 1, 11, 12, 14, 15, 17, 18}; - return r; + gtk_tree_model_get_value(model, a, 0, &value_a); + gtk_tree_model_get_value(model, b, 0, &value_b); + if ((str_a = (gchar *)g_value_get_string(&value_a)) && (str_b = (gchar *)g_value_get_string(&value_b))) { + for (i = 0; i < sizeof(sort_pos) / sizeof(gint); i++) { + if (str_a[sort_pos[i]] != str_b[sort_pos[i]]) { + r = str_a[sort_pos[i]] < str_b[sort_pos[i]] ? 1 : -1; + break; + } + } + } + g_value_unset(&value_a); + g_value_unset(&value_b); + + return r; } -void save_load_game_dialog(gboolean is_save) { - GtkListStore *store; - GtkTreeIter iter; - GtkWidget *treeview; - GtkCellRenderer *renderer; - GtkTreeViewColumn *column; - GtkTreePath *path; - GtkWidget *window, *swindow; - GtkWidget *vbox, *button_box; - GtkWidget *ok_button, *cancel_button, *delete_button; - gint i, num; - gchar **gamelist, str1[20], *str2; - _selected_save_load = NULL; - num = get_saved_games(&gamelist); - if(!is_save && !num) { - ut_simple_message_box(_("No saved games found.\n")); - return; - } +void save_load_game_dialog(gboolean is_save) +{ + GtkListStore * store; + GtkTreeIter iter; + GtkWidget * treeview; + GtkCellRenderer * renderer; + GtkTreeViewColumn * column; + GtkTreePath * path; + GtkWidget * window, * swindow; + GtkWidget * vbox, * button_box; + GtkWidget * ok_button, * cancel_button, *delete_button; + gint i, num; + gchar ** gamelist, str1[20], * str2; - window = ut_window_new(is_save ? _("Save game") : _("Load game"), - is_save ? "GtkBalls_Save" : "GtkBalls_Load", - "GtkBalls", TRUE, TRUE, TRUE, 5); + _selected_save_load = NULL; - vbox = gtk_vbox_new(FALSE, 0); - gtk_container_set_border_width(GTK_CONTAINER(vbox), 1); - gtk_container_add(GTK_CONTAINER(window), vbox); + num = get_saved_games (&gamelist); + if (!is_save && !num) { + ut_simple_message_box(_("No saved games found.\n")); + return; + } - swindow = gtk_scrolled_window_new(NULL, NULL); - gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(swindow), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC); - gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(swindow), GTK_SHADOW_ETCHED_IN); - gtk_box_pack_start(GTK_BOX(vbox), swindow, TRUE, TRUE, 0); + window = ut_window_new(is_save ? _("Save game") : _("Load game"), + is_save ? "GtkBalls_Save" : "GtkBalls_Load", + "GtkBalls", TRUE, TRUE, TRUE, 5); - store = gtk_list_store_new(3, G_TYPE_STRING, G_TYPE_STRING, G_TYPE_STRING); - for(i = 0; i < num; i++) { - gtk_list_store_append(store, &iter); - memcpy(str1, gamelist[i * 2], 19 * sizeof(gchar)); - str1[19] = '\0'; - str2 = g_strndup(gamelist[i * 2] + 21 * sizeof(gchar), - (strlen(gamelist[i * 2]) - 22) * sizeof(gchar)); - gtk_list_store_set(store, &iter, 0, str1, 1, (GValue *)gamelist[i * 2 + 1], 2, str2, -1); - g_free(str2); - } - if(is_save) { - gtk_list_store_append(store, &iter); - gtk_list_store_set(store, &iter, 0, _("Empty"), -1); - } - free_gamelist(gamelist, num); + vbox = gtk_vbox_new (FALSE, 0); + gtk_container_set_border_width (GTK_CONTAINER(vbox), 1); + gtk_container_add (GTK_CONTAINER(window), vbox); - treeview = gtk_tree_view_new_with_model(GTK_TREE_MODEL(store)); - gtk_tree_view_set_rules_hint(GTK_TREE_VIEW(treeview), TRUE); - gtk_tree_view_set_search_column(GTK_TREE_VIEW(treeview), 0); - gtk_tree_selection_set_mode(gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview)), GTK_SELECTION_BROWSE); - g_signal_connect(G_OBJECT(gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview))), - "changed", G_CALLBACK(sl_row_activated), store); - gtk_container_add(GTK_CONTAINER(swindow), treeview); + swindow = gtk_scrolled_window_new (NULL, NULL); + gtk_scrolled_window_set_policy (GTK_SCROLLED_WINDOW(swindow), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC); + gtk_scrolled_window_set_shadow_type (GTK_SCROLLED_WINDOW(swindow), GTK_SHADOW_ETCHED_IN); + gtk_box_pack_start (GTK_BOX(vbox), swindow, TRUE, TRUE, 0); - renderer = gtk_cell_renderer_text_new(); - g_object_set(G_OBJECT(renderer), "xpad", 5, NULL); - column = gtk_tree_view_column_new_with_attributes(_("Date"), renderer, "text", 0, NULL); - gtk_tree_view_append_column(GTK_TREE_VIEW(treeview), column); + store = gtk_list_store_new (3, + G_TYPE_STRING, + G_TYPE_STRING, + G_TYPE_STRING); + for (i = 0; i < num; i++) { + gtk_list_store_append (store, &iter); + memcpy (str1, gamelist[i * 2], 19 * sizeof(gchar)); + str1[19] = '\0'; + str2 = g_strndup (gamelist[i * 2] + 21 * sizeof(gchar), + (strlen(gamelist[i * 2]) - 22) * sizeof(gchar)); + gtk_list_store_set (store, &iter, 0, str1, 1, (GValue *)gamelist[i * 2 + 1], 2, str2, -1); + g_free (str2); + } + if (is_save) { + gtk_list_store_append (store, &iter); + gtk_list_store_set (store, &iter, 0, _("Empty"), -1); + } + free_gamelist(gamelist, num); - gtk_tree_view_column_set_sort_column_id(column, 0); - gtk_tree_view_column_set_sort_order(column, GTK_SORT_DESCENDING); - gtk_tree_sortable_set_sort_func(GTK_TREE_SORTABLE(store), 0, game_compare_func, NULL, NULL); - gtk_tree_view_column_clicked(column); + treeview = gtk_tree_view_new_with_model (GTK_TREE_MODEL(store)); + gtk_tree_view_set_rules_hint (GTK_TREE_VIEW(treeview), TRUE); + gtk_tree_view_set_search_column (GTK_TREE_VIEW(treeview), 0); + gtk_tree_selection_set_mode (gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview)), GTK_SELECTION_BROWSE); + g_signal_connect (G_OBJECT(gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview))), + "changed", G_CALLBACK(sl_row_activated), store); + gtk_container_add (GTK_CONTAINER(swindow), treeview); - renderer = gtk_cell_renderer_text_new(); - g_object_set(G_OBJECT(renderer), "xalign", 1.0, NULL); - g_object_set(G_OBJECT(renderer), "xpad", 5, NULL); - column = gtk_tree_view_column_new_with_attributes(_("Score"), renderer, "text", 2, NULL); - gtk_tree_view_append_column(GTK_TREE_VIEW(treeview), column); + renderer = gtk_cell_renderer_text_new (); + g_object_set (G_OBJECT(renderer), "xpad", 5, NULL); + column = gtk_tree_view_column_new_with_attributes (_("Date"), renderer, "text", 0, NULL); + gtk_tree_view_append_column (GTK_TREE_VIEW(treeview), column); - if(iter.stamp == store->stamp) { - if(is_save) { - path = gtk_tree_model_get_path(GTK_TREE_MODEL(store), &iter); - } else { - path = gtk_tree_path_new_from_string("0"); - } - if(path) { - gtk_tree_selection_select_path(gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview)), path); - gtk_tree_view_set_cursor(GTK_TREE_VIEW(treeview), path, NULL, FALSE); - gtk_tree_view_scroll_to_cell(GTK_TREE_VIEW(treeview), path, NULL, TRUE, 0, 0); - gtk_tree_path_free(path); - } - } - g_object_unref(G_OBJECT(store)); + gtk_tree_view_column_set_sort_column_id (column, 0); + gtk_tree_view_column_set_sort_order (column, GTK_SORT_DESCENDING); + gtk_tree_sortable_set_sort_func (GTK_TREE_SORTABLE(store), 0, game_compare_func, NULL, NULL); + gtk_tree_view_column_clicked (column); - button_box = gtk_hbox_new(TRUE, 10); - if(is_save) { - ok_button = ut_button_new(_("Save game"), do_save_game, window, button_box); - g_signal_connect(G_OBJECT(treeview), "row_activated", G_CALLBACK(save_row_activated_cb), window); - } else { - ok_button = ut_button_new(_("Load game"), do_load_game, window, button_box); - g_signal_connect(G_OBJECT(treeview), "row_activated", G_CALLBACK(load_row_activated_cb), window); - } - delete_button = ut_button_new(_("Delete game"), do_delete_game, treeview, button_box); + renderer = gtk_cell_renderer_text_new (); + g_object_set (G_OBJECT(renderer), "xalign", 1.0, NULL); + g_object_set (G_OBJECT(renderer), "xpad", 5, NULL); + column = gtk_tree_view_column_new_with_attributes (_("Score"), renderer, "text", 2, NULL); + gtk_tree_view_append_column (GTK_TREE_VIEW(treeview), column); - cancel_button = ut_button_new_stock_swap(GTK_STOCK_CANCEL, gtk_widget_destroy, window, button_box); - gtk_box_pack_start(GTK_BOX(vbox), button_box, FALSE, FALSE, 4); + if (iter.stamp == store->stamp) { + if (is_save) { + path = gtk_tree_model_get_path (GTK_TREE_MODEL(store), &iter); + } else { + path = gtk_tree_path_new_from_string ("0"); + } + if (path) { + gtk_tree_selection_select_path (gtk_tree_view_get_selection(GTK_TREE_VIEW(treeview)), path); + gtk_tree_view_set_cursor (GTK_TREE_VIEW(treeview), path, NULL, FALSE); + gtk_tree_view_scroll_to_cell (GTK_TREE_VIEW(treeview), path, NULL, TRUE, 0, 0); + gtk_tree_path_free (path); + } + } + g_object_unref (G_OBJECT(store)); - gtk_widget_grab_default(ok_button); - gtk_widget_grab_focus(ok_button); + button_box = gtk_hbox_new (TRUE, 10); + if (is_save) { + ok_button = ut_button_new (_("Save game"), do_save_game, window, button_box); + g_signal_connect (G_OBJECT(treeview), "row_activated", G_CALLBACK(save_row_activated_cb), window); + } else { + ok_button = ut_button_new (_("Load game"), do_load_game, window, button_box); + g_signal_connect(G_OBJECT(treeview), "row_activated", G_CALLBACK(load_row_activated_cb), window); + } + delete_button = ut_button_new (_("Delete game"), do_delete_game, treeview, button_box); - gtk_window_set_default_size(GTK_WINDOW(window), -1, 300); - gtk_widget_show_all(window); + cancel_button = ut_button_new_stock_swap (GTK_STOCK_CANCEL, gtk_widget_destroy, window, button_box); + gtk_box_pack_start (GTK_BOX(vbox), button_box, FALSE, FALSE, 4); + + gtk_widget_grab_default (ok_button); + gtk_widget_grab_focus (ok_button); + + gtk_window_set_default_size (GTK_WINDOW(window), -1, 300); + gtk_widget_show_all (window); } void save_game_cb(GtkWidget *widget, gpointer data) { - save_load_game_dialog(TRUE); + save_load_game_dialog (TRUE); } void load_game_cb(GtkWidget *widget, gpointer data) { - save_load_game_dialog(FALSE); + save_load_game_dialog (FALSE); }